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The Cracked New Ager

It all started when I picked up a pretty rock by the riverside. This was back when I was 16, after the Cataclysm and I was in an education camp.

My family was lost – I never could find them. I don’t think they survived. A wandering gypsy told me the rock was a crystal and had great powers. I was hooked from then. I learned all I could from the gypsy and begged to travel along with him when he was moving on, but he just laughed and said I’d slow him down. I’d love to find him now, to show him how far I’ve come in my studies.

Sometimes though, my crystals show me strange things. They’re like fragments of memory, and although I recognize them as mine I don’t know “when” they’re from. Maybe they’re past lives; maybe they’re just prophetic dreams I can’t understand yet. I will master this though.

Someday I’ll have a memory long enough to pin it down.

Since I was introduced to these mysteries I’ve collected all the types of crystals I could and I spend hours each day meditating on their powers.

I’ve given several to my best friend, but he doesn’t do anything with them. I worry about him. He has great potential, both as an artist and as a majick practitioner. I followed him here when he changed masters.

I just kind of hang out and stay out of the way. His master doesn’t mind me being here as long as I don’t get in the way. I even run some minor errands for her. Maybe someday she’ll teach me to paint too. I’ve asked her, but she laughed at me. Why does everyone always laugh at me?

I also do some odd jobs for the tavern-keeper. I usually buy groceries for him and keep an eye out for mischief in the tavern. I’m good at repairing things too. I’m not really a bouncer, not big enough for that, but I stay in a corner and watch everyone. I keep up with the local gossip that way too.

I think I’m falling in love the dancer there. She has this strange mysticism to her that can’t be put into words. Maybe its just the grace of her dancing, but I think there’s more to her than anyone bets on. I can’t imagine how someone of her beauty and talent ended up in a dump like this. Maybe I can take her out of here someday…

Lately there is a lot of unrest in this town. Strange people are hanging around the tavern – people too rich for a place like this. On top of that, I keep getting strange vibes even from my most frequently used crystals. The memory fragments are stronger too. I’m trying to find the reason.

Personality: A fairly easygoing and often oblivious man of twenty-two. Even though he could possibly survive on his own, since the cataclysm he has looked for someone to latch onto.

Character Stats
The Vitals
Campaign Level 5   Race Human
Backgrounds 2   Core Light
Racial Strength 2   Element Wind
Attributes 2   Totem Bear
Skills 2   Path New Ager
Wealth 2   Racial Modifier
         
Will Power 17   Energy Pool 834
Attributes
Strength 4   Intelligence 6
Dexterity 7   Wisdom 5
Constitution 4   Mental 6
Appearance 4   Charisma 4
Senses 4   Luck/Desire 4
Skills
Combat     Cultural     Mystical
Archery   Art   Astrology 6
Combat Reflexes 11   Calligraphy   Alchemy
Dodge 11   General Ettiquette 5   Demonology
exotic Weapons   Ettiquette (type)   Fetish Use (type)
Fire Arms   Intimidation   Intuition
Melee 15   Linguistics   Mystic Theory
Mounted Combat   Music (type)   Necrology
Perception 10   Street Smarts 10   Occult 7
Terrain(type)   Wit (type)   Psionic Theory 11
Unarmed Fighting 10   Writing (type)   Religion (type)
Thrown Weapons         Spectrology 5
               
Rogue     Scientific     Survival  
Disguise   Astronomy 5   Animal Handling
Distraction   Biology   Area Knowledge (Dor-E'an) 10
Forgery   Chemistry   Climbing
Sleight of Hand   Computers   Geography (type)
Lock Picking   Debate   Herbalism 4
Pick Pocketing   Engineering   Maintenance (carpentry) 7
Sniping   Forensics   Movement (running) 10
Stealth   Genetics   Riding (type)
Subterfuge   Law   Scrounging 10
Tracking   Logic & Math   Vehicle (type)
      Medical      
      Physics      
               
Personal Skills              
   
   
Traits
Mystical     Physical     Psionic  
Bestowed Magick   Accuracy   Biokenisis 7
Destiny Sphere   Animal Affinity   Electrokinesis 9
Law Sphere   Exceptional Reflexes 1   Hydrokenisis 3
Soul Sphere   Exceptional Might 2   PyroKinesis 7
Nature Sphere   Exceptional Stamina 2   Terrakinesis 7
Shamatic Magick   Kenna   Telekinesis 7
Time Sphere   Shape Shifting(type)   Telepathic 7
Deception Sphere            
               
General     Personal        
Edge 2        
Empowerment 2        
E.S.P.        
Influence        
Iron Will        
Spirit Travel 2        
Tolerance 2        
Advantages
Mental   Mystical   Physical
Contingency 3: Melee-The Bouncer     Strong 2
Gifted Mind 3     Quick 2
Talent: Electrokinesis     Tough 2
Battery 5     Martial art: well-rounded
Memories of the past 9     Weapon training
   
   
         
Psionic   Social   Extra
    fetish: The bouncer (see equipment)
   
   
   
   
   
   
Disadvantages
Mental   Mystical   Physical
Contingent 2: Earth magicks does not understand the difference between magick and psionics    
Morality 1: loyal to friends    
intrigued with magick 2    
   
   
   
   
         
Psionic   Social   Extra
  stigma 2: human