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Donavan "Keeper of Antiquity"

Once nothing more than a simple Liberian a rare trade in his time. Back then there was no printing press no mass marking and each tome had to be hand scribed and bound.

His life however was cut short most literally, though one of the kings most noted and trusted servants when signs of the black plague appeared on his body Donavan was gutted and left for dead in a quarantined district. When the second breath came Donavan feared he had been cursed, but never being a truly religious man he quickly dismissed this. It was close to the end of the dark ages when Donavan began his work.

For reasons of his own Donavan began writing. Everything he saw everything he heard. A great chronicle, of all that has transpired unabridged and unfettered by the political constructs that censored many of the books held within his previous charge.

At the time of the cataclysm, Donavan held eleven independent libraries with only his work and select others. All have been lost to him since the destruction. This has caused a schism in his outlook on the world; he had only kept contact with others to finance and update the text he compiled. Now deprived of his works, he has bartered services with the Hunters Guild to finance recons into areas that once contained his storehouses in the former US.

Character Stats
The Vitals
Campaign Level 5   Race Lorren-Noir
Backgrounds 2   Core Light
Racial Strength 2   Element Void
Attributes 3   Totem Owl
Skills 2   Path Scholar
Wealth 1   Racial Modifier Magi
         
Will Power 12   Energy Pool 390
Attributes
Strength 4   Intelligence 8
Dexterity 5   Wisdom 9
Constitution 5   Mental 9
Appearance 3   Charisma 4
Senses 3   Luck/Desire 3
Skills
Combat     Cultural     Mystical
Archery   Art   Astrology 6
Combat Reflexes   Calligraphy 6   Alchemy 6
Dodge 6   General Ettiquette 6   Demonology 6
exotic Weapons   Ettiquette (type)   Fetish Use (type)
Fire Arms   Intimidation   Intuition
Melee 3   Linguistics 6   Mystic Theory 20
Mounted Combat   Music (type)   Necrology
Perception 10   Street Smarts   Occult 8
Terrain(type)   Wit (type)   Psionic Theory
Unarmed Fighting   Writing (type)   Religion (Wicca, catholocism ) 6/6
Thrown Weapons         Spectrology 6
               
Rogue     Scientific     Survival  
Disguise   Astronomy   Animal Handling
Distraction   Biology   Area Knowledge (type)
Forgery 6   Chemistry   Climbing
Sleight of Hand   Computers   Geography (type)
Lock Picking   Debate 5   Herbalism 4
Pick Pocketing   Engineering   Maintenance (type)
Sniping   Forensics   Movement (type)
Stealth   Genetics   Riding (type)
Subterfuge   Law   Scrounging 3
Tracking   Logic & Math 7   Vehicle (type)
      Medical      
      Physics      
               
Personal Skills              
Career: Librarian 6   History: religions 5   History: general 9
   
Traits
Mystical     Physical     Psionic  
Bestowed Magick 3   Accuracy   Biokenisis
Destiny Sphere 10   Animal Affinity   Electrokinesis
Law Sphere 10   Exceptional Reflexes   Hydrokenisis
Soul Sphere 10   Exceptional Might   PyroKinesis
Nature Sphere 10   Exceptional Stamina   Terrakinesis
Shamatic Magick   Kenna   Telekinesis
Time Sphere 10   Shape Shifting(type)   Telepathic
Deception Sphere 10            
               
General     Personal        
Edge        
Empowerment 2        
E.S.P. 2        
Influence        
Iron Will        
Spirit Travel 2        
Tolerance        
Advantages
Mental   Mystical   Physical
Multitasking 2   Marks of the Magi 3   Longevity
  Red attunement 3   Tough 1
  Teaching of rituals 3   Quick 1
  Teaching of signs 3  
   
   
   
         
Psionic   Social   Extra
  Reputation 4: Historian  
   
   
   
   
   
   
Disadvantages
Mental   Mystical   Physical
Morality: will not interfere with the course of human history     Low light tolerance 1
Personality conflict: Morality    
   
   
   
   
   
         
Psionic   Social   Extra
  Stigma 3: Hunted